Guide

Guide to building a Wild Guns ARTILLERY Town

The purpose of this guide is to provide a blueprint for an optimized Wild Guns ARTILLERY town. The guide is applicable to all nations in Wild Guns (Cowboys, Indians & Mexicans). It's optimized in the sense that:

  • Buildings that are not needed are not built/upgraded.
  • Troops that are not needed are not researched/upgraded.

NOTE: NEVER mix troops in your towns (other than a few scouts or 200 or so farmers for the production bonus if you are a Cowboy player). Always build one type of troop in order to maximize either the offensive or defensive potential.

 

 

ARTILLERY Troops by Nation

 

ARTILLERY Town - Military Buildings
Cowboy Academy Indian AcademyMexican Academy
Academy

Level 20

  • Drinking Ability should be researched to level 15 (NOTE: do not research in your main as it cannot be trekked)
  • Espionage should be researched to level 3
  • Expansion should be researched to level 10 (200 expansion points per hour)
Cowboy Assembly Point Indian Assembly Point Mexican Assembly Point
Assembly Point

Level 20

  • Allows the formation of up to 20 groups
Cowboy Barracks Indian Barracks Mexican Barracks
Barracks

Level 1

  • Allows building of infantry
Cowboy Cannon Foundry Indian Cannon Foundry Mexican Cannon Foundry
Cannon Foundry

Level 25

  • Allows building of troops to attack ramparts as well as buildings.
Cowboy Rampart Indian Rampart Mexican Rampart
Rampart

Level 25

  • COWBOY RAMPART: 66% defense bonus for troops and 1500 basic defense.
  • INDIAN RAMPART: 66% defense bonus for troops and 1500 basic defense.
  • MEXICAN RAMPART: 66% defense bonus for troops and 1500 basic defense.
Cowboy Stable Indian Stable Mexican Stable
Stable

Level 1

  • Allows building of cavalry (e.g.: scouts).
  • Building time of infantry reduced to 9%
Cowboy Tavern Indian Tavern Mexican Tavern
Tavern

Level 20

  • Allows 1 Settler or Trek at level 10
  • Allows 1 Settler or Trek at level 15
  • Allows 1 Settler or Trek at level 20
  • Expansion points are listed here but researched in the academy

 

ARTILLERY Town - Infrastructure Buildings
Cowboy Embassy Indian Embassy Mexican Embassy
Embassy

Level 1 (Optional)

  • Does not need to be built in every town
  • Allows joining an alliance
  • Allows visiting the alliance forums
  • Allows control of the alliance's diplomacy (if you have the right permissions)
Cowboy Granary Indian Granary Mexican Granary
Granary

Level 30

  • Allows storage of up to 500K of Food
Cowboy Main Building Indian Main Building Mexican Main Building
Main Building

Level 20

  • Can support up to 206 farmers (increasing production of wood, iron, clay and food)
Cowboy Marketplace Indian Marketplace Mexican Marketplace
Market Place

Level 25

  • Allows 50 merchants (transfer of up to 50K of resources at a time)
Cowboy Stash Indian Stash Mexican Stash
Stash

Level 5

  • Allows the safe keeping of resources but it is not worth upgrading due to the Indian nation being able to loot 2/3 of the stash capacity
Cowboy Storehouse Indian Storehouse Mexican Storehouse
Storehouse

Level 30

  • Allows storage of up to 500K of each Wood, Iron and Clay

 

ARTILLERY Town - Production Buildings
Clay Pit
Clay Pit (Clay)

Level 10

  • At level 10 produces 200 clay per hour per pit.
Farm
Farm (Food)

Level 15

  • At level 15 produces 525 food per hour per farm.
Iron Mine
Iron Mine (Iron)

Level 10

  • At level 10 produces 200 iron per hour per mine.
Lumberjack
Lumberjack (Wood)

Level 10

  • At level 10 produces 200 wood per hour per lumberjack.
ARTILLERY Town - Production BONUS Buildings
Cowboy Bakery Indian Bakery Mexican Bakery
Bakery (Food Bonus)

Level 5

  • Level 5 produces a 25% food bonus per farm.
Cowboy Blacksmith Indian Blacksmith Mexican Blacksmith
Blacksmith (Iron Bonus)

Level 5

  • Level 5 produces a 25% iron bonus per iron mine.
Cowboy Brickworks Indian Brickworks Mexican Brickworks
Brickworks (Clay Bonus)

Level 5

  • Level 5 produces a 25% clay bonus per clay pit.
Cowboy Mill Indian Mill Mexican Mill
Mill (Food Bonus)

Level 5

  • Level 5 produces a 25% food bonus per farm.
Cowboy Sawmill Indian Sawmill Mexican Sawmill
Sawmill (Wood Bonus)

Level 5

  • Level 5 produces a 25% wood bonus per lumberjack.
 
 

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