Home
Guides
Guide to attacking buildings
Guide to attacking ramparts
Guide to attacking (trekking) towns
Guide to building a KICK-ASS cavalry town
Guide to building an artillery town
Guide to building a KICK-ASS infantry town
Guide to founding (settling) a new town
Guide to not being a farm
Guide to Timing
Guide to Wild Guns terminology
How to post Alliance Combat Reports (ACR)
How to rebuild damaged groups
How to send Alliance Circular Mail (ACM)
How to send raids, attacks and back up
Nations (Units)
Guide to the Cowboy Nation and Unit Specifications
Guide to the Indian Nation and Unit Specifications
Guide to the Mexican Nation and Unit Specifications
Guide to Wild Guns Units
Technology tree for the Cowboy nation
Technology tree for the Indian nation
Technology tree for the Mexican nation
Unit Cost Comparison
Unit Max Offense/Defense Comparison
Unit Min Offense/Defense Comparison
Military
Academy (Research & Expansion)
Assembly Point (Groups)
Barracks (Infantry)
Cannon Foundry (Artillery)
Rampart (Defense)
Stable (Cavalry)
Tavern (Settlers and Treks)
Infrastructure
Embassy
Granary
Main Building
Marketplace (Trader)
Stash (Hideout)
Storehouse
Production (Resources)
Farms
Lumberjack
Clay Pit
Iron Mine
Mill (Food Bonus)
Sawmill (Wood Bonus)
Brickworks (Clay Bonus)
Blacksmith (Iron Bonus)
Bakery (Food Bonus)
Artifacts