Masterpiece (reusable) Artifacts/Artefacts - NEGATIVE |
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Bear Trap
Effect: Decreases the amount of the defending troops by 15%
Duration: 48 hours (2 days)
Cool Down: 168 hours (7 days)
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Black Powder
Effect: Decreases the effectiveness of the rampart by 15%
Duration: 24 hours (1 day)
Cool Down: 168 hours (7 days)
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Masterpiece (reusable) Artifacts/Artefacts - POSITIVE |
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Festival Wreath
Effect: Decreases building time by 10%
Duration: 24 hours (1 day)
Cool Down: 168 hours (7 days)
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Loot Bags
Effect: Increases the carrying capacity of all units by 15%
Duration: 48 hours (2 days)
Cool Down: 168 hours (7 days)
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Small Festival Wreath
Effect: Decreases building construction time by 3%
Duration: 24 hours (1 day)
Cool Down: 168 hours (7 days)
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Regular (single use) Artifacts/Artefacts - NEGATIVE |
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Bag of Woodworms
Effect: Decreases the production of wood by 15%
Duration: 72 hours (3 days)
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Bandit Scarf
Effect: Destroys 50% of incoming goods
Duration: 72 hours (3 days)
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Dynamite
Effect: Decreases the production of iron by 15%
Duration: 72 hours (3 days)
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Totem of Rain
Effect: Decreases the production of clay by 15%
Duration: 72 hours (3 days)
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Regular (single use) Artifacts/Artefacts - POSITIVE |
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Ancestors Totem
Effect: Increases the speed of all units by 30%
Duration: 72 hours (3 days)
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Cornucopia
Effect: Increases the production of wood, clay and iron by 30%
Duration: 72 hours (3 days)
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Explosive Mixture
Effect: Increases research at the Academy by 20%
Duration: 72 hours (3 days)
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Founding Fathers
Effect: Increases defense by 5%
Duration: 72 hours (3 days)
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Golden Medallion
Effect: Increases the luck of all attacks by 15%
Duration: 72 hours (3 days)
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Last Command
Effect: Increases the speed of infantry units by 20%
Duration: 72 hours (3 days)
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Lucky Ring
Effect: Increases the luck of all attacks by 30%
Duration: 72 hours (3 days)
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Magnifying Glass
Effect: Decrease research costs by 30%
Duration: 72 hours (3 days)
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Old Saddle
Effect: Reduces the cost of calvary units by 15%
Duration: 72 hours (3 days)
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Old Whiskey
Effect: Increases the effectiveness of treks by 20%
Duration: 72 hours (3 days)
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Reinforced Spokes
Effect: Increases the speed of cannon units by 20%
Duration: 72 hours (3 days)
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Revolver
Effect: Decreases the cost of infantry units by 15%
Duration: 72 hours (3 days)
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Sheriff Badge
Effect: Destroys 30% of incoming enenmy spies
Duration: 72 hours (3 days)
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Spurs
Effect: Increases the speed of cavalry units by 20%
Duration: 72 hours (3 days)
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Stone of Wisdom
Effect: Decreases the duration of research time by 20%
Duration: 72 hours (3 days)
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Treasure Map
Effect: Increases the number of merchants by 5
Duration: 72 hours (3 days)
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War Axe
Effect: Increases the speed for production of units by 30%
Duration: 72 hours (3 days)
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