 Details for the Wild Guns Marketplace (Trader)
The marketplace is the resource nerve centre for your town. The key player in the marketplace is the merchant. Each merchant can transport up to 1000 units of any given resource. As the marketplace is upgraded, more merchants become available. The maximum merchants is 50 which means the maximum amount of resources that can be moved at one time is 50,000.
Prerequisite = Main Building at level 3
Prerequisite = Granary at level 1
Prerequisite = Storehouse at level 1
Maximum level = 25
Maximum merchants = 50
Marketplace Tabs Screen
How to Trade Resources
If you have too much of one resource and too little of another you can seek to trade resources with other players in the marketplace either by accepting one of the offers via the "External Offers" tab or by making your own offer via the "own offers" tab. When a player accepts an offer the other player is notified via the "Trade Reports" tab in the Messages main tab. Once an exchange has been agreed to you will see the progress of the merchants transporting the resources via the Ongoing Transports tab.
Marketplace Ongoing Transport Screen
How to Send Resources
If you want to send resources to one of your towns or to an alliance member you do so via the "Send resources" tab (see image above). Here you can send as many resources as you have merchants available. To send resources, simply enter the amounts of each and then pick one of your towns from the drop down list or enter the coordinates of one of your alliance members towns.
Marketplace Send Rersources Screen
You can also send resources by clicking on an alliance member's town and then click on the "Send resources" button (which will auto populate the coordinates in the marketplace.
NOTE: if you have an offer in the marketplace or any ongoing transports your merchants will be allocated to that so the number of available merchants may be less.
WARNING: Make sure when sending resources that the receiving town has enough room in the storehouse and granary to accept the transport, otherwise the resources will be lost when they arrive.
Hide resources
The marketplace is also very useful for "hiding" resources (they are not really hidden since all players can see they offer in the "External offers" tab. Hiding refers to offering resources at a 3:1 ratio which most other players will not accept (although some do if they REALLY want that particular resource). For more information on hiding resources see the "Guide to not being a farm" here: guide.to.not.being.a.farm.php.
| Table 1 (shows the total cost for a fully upgraded building + total consumption per hour) |
| |
 |
 |
 |
 |
 |
*Merchants* |
| |
165220 |
143200 |
253345 |
143200 |
80 |
50 |
| Table 2 (shows the requirements for each level upgrade + the increase in production) |
| *Level* |
 |
 |
 |
 |
 |
*Merchants* |
25 |
39145 |
33925 |
60020 |
33925 |
4 |
50 |
24 |
29880 |
25895 |
45815 |
25895 |
4 |
46 |
23 |
22810 |
19770 |
34975 |
19770 |
4 |
42 |
22 |
17410 |
15090 |
26700 |
15090 |
4 |
38 |
21 |
13290 |
11520 |
20380 |
11520 |
4 |
34 |
20 |
10145 |
8795 |
15560 |
8795 |
4 |
30 |
19 |
7745 |
6715 |
11875 |
6715 |
4 |
28 |
18 |
5910 |
5125 |
9065 |
5125 |
4 |
26 |
17 |
4515 |
3910 |
6920 |
3910 |
4 |
24 |
16 |
3445 |
2985 |
5285 |
2985 |
3 |
22 |
15 |
2630 |
2280 |
4035 |
2280 |
3 |
20 |
14 |
2010 |
1740 |
3080 |
1740 |
3 |
18 |
13 |
1535 |
1330 |
2350 |
1330 |
3 |
16 |
12 |
1170 |
1015 |
1795 |
1015 |
3 |
14 |
11 |
895 |
775 |
1370 |
775 |
3 |
11 |
10 |
680 |
590 |
1045 |
590 |
3 |
0 |
9 |
520 |
450 |
800 |
450 |
3 |
9 |
8 |
395 |
345 |
610 |
345 |
3 |
8 |
7 |
305 |
265 |
465 |
265 |
3 |
0 |
6 |
230 |
200 |
355 |
200 |
2 |
6 |
5 |
175 |
155 |
270 |
155 |
2 |
5 |
4 |
135 |
115 |
205 |
115 |
2 |
4 |
3 |
105 |
90 |
160 |
90 |
2 |
3 |
2 |
80 |
70 |
120 |
70 |
2 |
2 |
1 |
60 |
50 |
90 |
50 |
4 |
1 |

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